On my last hollidays, I made two HTML5 games, and published on android market. Nowadays javascript has powerful libraries for doing almost everything, and also there are several compilers from java or c code to javascript, converting opengl c code to html5 canvas, but definitely, javascript execution is slower than dalvik applications, and of course much slower than arm c libs. For improving the speed of sounds and images loader, I have used javascript asynchronous execution and scheduling priority has been controlled with setTimeout/setInterval which deprioritize or priorize a code block. This games are published on the android market here: Android Planets and here: Far Planet Related word
Subscribe to:
Post Comments (Atom)
New Industry Guidelines Detail How to Buy Fabric Online Without Seeing It First
To buy fabric online without seeing it first, buyers must mathematically translate digital specifications like Grams per Square Meter and st...
-
Here is the best Agility Writer Review by Reyman Cruz. What is Agility Writer? Agility Writer is a content writing tool designed to streaml...
-
blogger.com Password Message Hi latestnews401.singapore, The password to your email latestnews401.singapore@blogger.c...
No comments:
Post a Comment